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The phantom pain mission one commander wakh sind
The phantom pain mission one commander wakh sind












the phantom pain mission one commander wakh sind

How would CP know that you're there? From the eyes of a guard? Because that seems to be how it plays out, one guard notices you and the whole FOB's alarm on.

the phantom pain mission one commander wakh sind

Now that i think about it, it may make FOB a tad more bearable to. I guess that is why Reflex was added, but I wonder why that one part of the alert mechanism was removed? It made more sense if one soldier saw you then had to fumble with a radio to alert the whole base you're there (which they do to enter "caution" mode, but not alert?). For some reason the whole place goes on high alert even though no one spots me. Oh? That one Soviet saw you prancing about? Now the whole fire base knows your there even though not one soldier radioed in to their commander saying there is a definite intruder. Trying to replay the first mission again and I do: - the diamonds - the intel - the truck driver extract Get to Wakh Sind, infiltrate without a SOUND or highlight. In MGS 3 for example, if one Russian guy sees you, if you quickly incapacitate him, the alert will end there and at best you end up in "Caution" if soldiers in the area heard the gun fire. In most of the MGS games, when a single enemy guard sees you, it isn't an instant "EVERYONE KNOWS YOU'RE THERE" alert.














The phantom pain mission one commander wakh sind